Update v0.1


I got fairly enraptured in writing for the game over the weekend, so I made it through a pretty significant chunk of the development. I still want to think about how to structure things better and any features (random encounters, battle system, etc) I might be interested in including, but I'm happy with the direction so far.

Update 0.1:
- Save and load game system if you have cookies enabled
- Content warnings and escape hatches so you're never stuck somewhere you dislike
- Added epilogues for several of the original bad ends
- Edited and improved every scene
- Added a new floor, including the Frog Prince Pub and the Venator Theater
- A deck map in the elevators can give you a hint as to what's coming soon
- Added the beginnings of the main quest
- Probably more stuff I've forgotten